Cover of Rogue

Similar games

Games like Rogue

1980PCSteam Deck playable95 % positive2.99 €

The original roguelike: you fight turn by turn through randomly generated dungeons drawn in ASCII characters, where death is permanent and every run plays out differently.

  • Runs that play out differently every time
  • Turn-based combat
  • Challenging difficulty
  • Melee combat with weapons or fists

The closest matches for Rogue are Dungeon Crawl Stone Soup, Rogue Fable III and Runestone Keeper. Each of these 10 games shares something of what makes Rogue special – the reasons are listed right on each game.

In short: games like Rogue

10 games with a similar feel, sorted by match

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Best match

Dungeon Crawl Stone Soup

99 %Match

2006PC

Brings what grabs you about Rogue: runs that differ every time, turn-based combat and a demanding difficulty.

A classic roguelike where you build a hero from many species and classes and fight turn by turn through deadly dungeons to fetch the Orb of Zot. Deep mechanics, gods, spells and unforgiving permadeath make every run feel distinct and replayable.

Rogue Fable III

Runs that play out differently every time

A traditional turn-based fantasy roguelike with deep tactical decisions and high difficulty. Runs are shorter and more focused than in the genre's classics, with plenty of class and skill choices.

Runestone Keeper

Runs that play out differently every time

A turn-based roguelike dungeon crawler where you fight monsters on a grid, collect gear, and make smart use of runes, shrines and traps. Runs are random and punishing, so careful planning matters.

WazHack

Runs that play out differently every time

A classic turn-based roguelike where time only advances when you act. With over 300 items and 150 monsters, it rewards creative problem-solving in tight spots across procedurally generated dungeons.

Lord of the Dark Castle

Runs that play out differently every time

A retro turn-based roguelike dungeon crawler with randomized levels, many skills and spells. The monster AI is smart and death is permanent, so you need to play tactically.

Hack, Slash, Loot

Melee combat with weapons or fists

A turn-based roguelike dungeon crawler where a lone hero explores randomly generated dungeons, fights monsters and gathers loot. Its appeal lies in tight tactical decisions on a simple grid.

Dungeons of Aether

Runs that play out differently every time

You descend through turn-based dungeons where every decision can carry you deeper or end your run early. It lets you take your time, yet stays demanding throughout.

MidBoss

Runs that play out differently every time

You defeat enemies, possess their bodies and take over their abilities in a turn-based, procedurally generated labyrinth where every run offers new options. Swapping into and combining borrowed abilities is what makes it stand out.

Rogue Wizards

Fantasy setting

A turn-based roguelike dungeon crawler where you play a wizard, fight creatures, gather loot, master spells and gradually build up your own wizard tower as a home base.

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