Cover of Mystery Chronicle: One Way Heroics

Similar games

Games like Mystery Chronicle: One Way Heroics

2015PCPlayStationSteam Deck playable60 % positive9.99 €

A turn-based roguelike where you flee an advancing wall of destructive light through randomly generated maps. The constant forward pressure with no turning back makes every decision tense.

  • Runs that play out differently every time
  • Turn-based combat
  • Tactical depth
  • Fantasy setting

The closest matches for Mystery Chronicle: One Way Heroics are Rogue, Runestone Keeper and Rogue Fable III. Each of these 10 games shares something of what makes Mystery Chronicle: One Way Heroics special – the reasons are listed right on each game.

In short: games like Mystery Chronicle: One Way Heroics

10 games with a similar feel, sorted by match

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Best match

Rogue

94 %Match

1980PCSteam Deck playable95 % positive2.99 €

Brings what grabs you about Mystery Chronicle: One Way Heroics: runs that differ every time, turn-based combat and a demanding difficulty.

The original roguelike: you fight turn by turn through randomly generated dungeons drawn in ASCII characters, where death is permanent and every run plays out differently.

Runestone Keeper

Fantasy setting

A turn-based roguelike dungeon crawler where you fight monsters on a grid, collect gear, and make smart use of runes, shrines and traps. Runs are random and punishing, so careful planning matters.

Rogue Fable III

Tactical depth

A traditional turn-based fantasy roguelike with deep tactical decisions and high difficulty. Runs are shorter and more focused than in the genre's classics, with plenty of class and skill choices.

WazHack

Tactical depth

A classic turn-based roguelike where time only advances when you act. With over 300 items and 150 monsters, it rewards creative problem-solving in tight spots across procedurally generated dungeons.

Rift Wizard

Tactical depth

In Rift Wizard you assemble your own spellbook from more than a hundred spells and fight through procedurally generated turn-based challenges. Every death sends you back to the start, so each run becomes a fresh tactical puzzle.

MidBoss

Fantasy setting

You defeat enemies, possess their bodies and take over their abilities in a turn-based, procedurally generated labyrinth where every run offers new options. Swapping into and combining borrowed abilities is what makes it stand out.

Dungeon Crawl Stone Soup

Tactical depth

A classic roguelike where you build a hero from many species and classes and fight turn by turn through deadly dungeons to fetch the Orb of Zot. Deep mechanics, gods, spells and unforgiving permadeath make every run feel distinct and replayable.

Crown Trick

Tactical depth

A turn-based roguelike where enemies only act when you move, turning every step into a tactical puzzle through procedurally generated dungeons. It has a hand-drawn look and plenty of spell and crown build combinations.

Peglin

Fantasy setting

A roguelike where you play a little goblin launching orbs through a pachinko-style board of pegs to damage enemies. Randomized relics and orb combinations make every run different and reward smart aiming.

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