Spikit is a minimalist bullet-hell dodger where you weave through a constant stream of spikes. You must watch the next wave and position yourself ahead of time to survive.
The closest matches for Spikit are River Raid, 1942 and Crazy Climber. Each of these 10 games shares something of what makes Spikit special – the reasons are listed right on each game.
A classic 1982 arcade shooter where you fly a jet up a river non-stop, blowing up bridges while managing fuel and dodging enemies. Simple premise with fast, reflex-driven play.
A classic vertically scrolling Capcom arcade shooter where you fly a World War II fighter, blast waves of enemy planes, dodge bullets with loop-the-loops and grab power-ups. Short, reflex-driven, score-chasing runs with steep difficulty.
An early 1980 arcade classic where you work a climber's arms with two joysticks to scale a skyscraper while dodging falling hazards. It is seen as a forerunner of the platformer genre.
A 1982 arcade classic and the sequel to Centipede: using a trackball and a fire button, you blast a descending millipede and other bugs. It is all about high scores, reflexes and frantic, fast rounds.
A minimalist blend of bullet hell and rhythm gameplay where you dodge projectiles that spawn in time with the music. Adds new tracks, controller support and a level editor to the original.
Pivvot is a minimalist reflex game where you guide a pivoting object down a winding path while dodging obstacles in split seconds. Quick decisions and timing matter far more than story or progression.
A small indie arcade game where you dodge obstacles and projectiles while grabbing points before they vanish. It's all about chasing a high score and beating your friends on the leaderboard.
A simple arcade freeware game where you hop up an endless tower from platform to platform, chaining combos and momentum to climb as high as possible. Easy to grasp, highly addictive score chasing.
A classic arcade action platformer where a ninja and his dog take on terrorists through short, demanding stages with shuriken and sword. A sequel to Shinobi that rewards reflexes and memorization.
You dodge approaching blocks and must survive 100 seconds to clear each level. When you fail, you get shown foreign-language words to learn, and from level three on it gets tough.
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