Cover of Becoming Saint

Similar games

Games like Becoming Saint

2025PCSteam Deck verified64 % positive14.99 €

A real-time strategy roguelike set in medieval Italy where you pick a doctrine, gather followers and convert towns in a bid to become a saint within your lifetime.

  • Runs that play out differently every time
  • Historical setting
  • A party of several characters
  • Tactical depth

The closest matches for Becoming Saint are Master of Command, Curious Expedition 2 and Curious Expedition. Each of these 10 games shares something of what makes Becoming Saint special – the reasons are listed right on each game.

10 games with a similar feel, sorted by match

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Best match

Master of Command

88 %Match

2025PCSteam Deck playable92 % positive29.99 €

  • Historical setting
  • Runs that play out differently every time
  • A party of several characters

You lead regiments through real-time battles in the 18th century, juggling supplies, equipment and casualties. In procedurally generated campaigns, keeping your veteran soldiers alive can matter more than any single victory.

Curious Expedition 2

Runs that play out differently every time

A turn-based roguelike where you lead a small team of explorers across procedurally generated lands in a fantastical 19th century, juggling supplies and sanity. Random events and tough risk-versus-reward choices make every expedition different.

Curious Expedition

Historical setting

A roguelike set in the Victorian age where you lead famous historical figures into uncharted lands, juggling supplies, sanity and risky decisions. Every procedurally generated expedition plays out differently and often ends in surprising ways.

Bad North

Runs that play out differently every time

A minimalist real-time tactics game where you defend small islands against Viking raids with a few squads. Charming low-poly visuals and simple controls meet surprisingly deep combat and roguelite runs.

Battle Brothers

Historical setting

You lead a mercenary company through a gritty, procedurally generated medieval world, juggling contracts, gear and recruits. The turn-based battles are brutal, and losing your men is part of the experience.

Pathway

Runs that play out differently every time

A tactical turn-based strategy RPG set in a pulp 1930s desert adventure: you lead a small expedition across procedurally generated maps, raid occult tombs and make risky calls. Cover-based combat and a striking pixel look define it.

Nordhold

Strong character progression

Nordhold blends tower defense with roguelite runs and base building: you grow a Nordic village, stack synergistic tower upgrades, and hold it against enemy waves on procedurally generated maps.

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