Cover of We Become What We Behold

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Games like We Become What We Behold

2016 PC 👍 96 % Overwhelmingly positive, 5,882 reviews on Steam

A short, satirical browser game by Nicky Case where you play a news photographer framing events, watching how media coverage feeds fear and polarization in society. With minimal means it delivers a biting commentary on news cycles.

What defines We Become What We Behold:

  • Distinctive, stylised art style
  • Dark, serious atmosphere
  • Strong, story-driven narrative

The closest matches for We Become What We Behold are Milk Outside a Bag of Milk Outside a Bag of Milk, Milk Inside a Bag of Milk Inside a Bag of Milk and Parasocial. Each of these 10 games shares something of what makes We Become What We Behold special – the reasons are listed right on each game.

10 games with a similar feel, sorted by match

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Best match

Milk Outside a Bag of Milk Outside a Bag of Milk

94 %

2021 PCNintendo Switch 7.39 € 👍 97 % Overwhelmingly positive, 18,723 reviews on Steam

  • Dark, serious atmosphere
  • Distinctive, stylised art style
  • Accessible and relaxed

A short, unsettling pixel-art visual-novel-style adventure that returns to the surreal and oppressive world of its predecessor. You guide a girl through bizarre, bleak scenes while trying to make her a little happier.

Faith

Focus on a single character

A pixel-art horror game styled after early home computers, drawing on the 1980s Satanic Panic paranoia. Its stark retro visuals and bleak mood build a tense, creepy atmosphere.

Paratopic

Distinctive, stylised art style

A short, surreal horror experience in a lo-fi retro 3D look, using abrupt cuts and shifting perspectives to feel like a disturbing fever dream. Smuggling, decay and eerie encounters are hinted at rather than explained.

The Supper

Strong, story-driven narrative

A short pixel-art point-and-click horror adventure about the darkest depths of the human soul, following a kind woman whose life unravels when a mysterious voice begins speaking to her.

KinitoPet

Dark, serious atmosphere

A psychological horror game in which you interact with an early-2000s desktop assistant whose behavior on your PC grows increasingly unsettling. Its appeal lies in playing with the computer interface and the creeping unease.

Dagon

Strong, story-driven narrative

A Lovecraft-inspired visual novel built around grim storytelling, cosmic horror and creeping madness. It relies on atmosphere and text rather than action or puzzles.

Saya no Uta

Strong, story-driven narrative

A short, disturbing horror visual novel from Nitroplus: after an accident a medical student sees the world as flesh and viscera, with only Saya appearing beautiful to him. It is a bleak, uncompromising blend of cosmic dread and tragic romance.

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