Cover of Super Mario Land

Similar games

Games like Super Mario Land

1989 Classic

Mario's first Game Boy adventure sends him through short, varied worlds from Egypt-like deserts to Easter Island, with surprise shoot-'em-up stages in a submarine and plane. Compact, quirky and backed by a catchy soundtrack.

What defines Super Mario Land:

  • Fantasy setting
  • Timing and reflexes matter (parrying, dodging)

10 games with a similar feel, sorted by match

Show games from the same series

Best match

Alex Kidd in Miracle World

90 %

1986 PlayStation

  • Bright, upbeat tone
  • Fantasy setting
  • Timing and reflexes matter (parrying, dodging)

A classic 8-bit Sega platformer where Alex Kidd punches his way across Aries, rides vehicles and settles boss fights with rock-paper-scissors duels. Charming yet fairly tough, and an important piece of Sega history.

Hocus Pocus

Fantasy setting

A classic DOS platformer where you play the young wizard apprentice Hocus, blasting monsters with lightning bolts and collecting keys and treasure across many levels to pass the Council of Wizards' trial.

Alex Kidd in the Enchanted Castle

Timing and reflexes matter (parrying, dodging)

A classic 16-bit Sega platformer where Alex Kidd jumps and punches his way across Paperock to rescue his kidnapped father. Colorful stages, boss fights and tight platforming action define the experience.

The Smurfs

Bright, upbeat tone

A simple side-view 3D platformer aimed at young players: as a Smurf you hop through 20 levels from forests to Gargamel's castle to rescue captured friends.

Bonk's Adventure

Timing and reflexes matter (parrying, dodging)

A quirky 2D platformer where you play a little caveman who headbutts enemies. A short, colorful retro adventure that became the TurboGrafx-16's mascot classic.

Goblin Sword

Fantasy setting

A retro-style action platformer with light RPG elements: fight through monster hordes, collect loot, dodge traps and defeat bosses on the way to the evil wizard.

Crystal Castles

Timing and reflexes matter (parrying, dodging)

A classic arcade game where you guide Bentley Bear through isometric castle mazes, collecting gems while dodging enemies. It was one of the first arcade action games with a true ending.

Santa Claus in Trouble

Pure single-player experience

A basic 3D platformer where Santa races against the clock to collect presents and reach the end of each level. Its charm is largely unintentional, from the nonsensical platform layouts to Santa's groaning jump sounds.

Croc: Legend of the Gobbos

Pure single-player experience

A classic 3D platformer from the PlayStation era: as the little crocodile Croc you hop through colorful levels to rescue the kidnapped Gobbos from the evil Baron Dante. Collecting and precise jumping define the experience.

Bump 'n' Jump

Timing and reflexes matter (parrying, dodging)

A classic overhead arcade driving game where you bump rival cars off the road and jump over hazards like water gaps. Short, reflex-driven runs in early-80s arcade style.

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