Cover of Standby

Similar games

Games like Standby

2016 PCNintendo Switch 2.39 €

A fast, precise platformer where you try to escape a glitched world. The focus is on mastering levels quickly and chasing the best times.

What defines Standby:

  • Timing and reflexes matter (parrying, dodging)
  • Challenging difficulty
  • Action-packed real-time combat

The closest matches for Standby are HoPiKo, Dashy Square and Almost There: The Platformer. Each of these 10 games shares something of what makes Standby special – the reasons are listed right on each game.

10 games with a similar feel, sorted by match

Show games from the same series

Best match

HoPiKo

97 %

2015 PCPlayStationXboxNintendo Switch

  • Timing and reflexes matter (parrying, dodging)
  • Challenging difficulty
  • Linear, curated structure

HoPiKo is a lightning-fast arcade platformer where you leap between platforms through hundreds of short, punishing levels. Precise timing and instant retries drive the speedrun-style challenge.

Dashy Square

Gameplay comes before story

A rhythm-driven platformer where you guide a square through levels with dashes and jumps. Precise timing and quick reflexes are the core of the experience.

Almost There: The Platformer

Timing and reflexes matter (parrying, dodging)

A punishing hardcore platformer where you dodge saw blades, homing missiles, lasers and collapsing floors with precise jumps and fast reflexes. Short, demanding levels invite constant retries.

Bzzzt

Timing and reflexes matter (parrying, dodging)

A fast-paced, retro-inspired 2D platformer in which you play the AI ZX8000 in a robot body, mastering test chambers full of deadly traps.

Cube Runner

Timing and reflexes matter (parrying, dodging)

A simple 3D action platformer for PC built around precise jumps and quick reflexes. Easy to pick up, but described as deep enough to challenge experienced players.

Mutant Mudds

Timing and reflexes matter (parrying, dodging)

A tight retro platformer where you hover with a jetpack and blast mutant mud monsters while hopping between three depth layers in each level. Its pixel art and precise controls evoke the 8- and 16-bit era.

Pixelman

Timing and reflexes matter (parrying, dodging)

A retro pixel-art arcade endless flyer where you steer Pixelman through hazards and chase high scores to save the citizens of Pixville from Baron Von Pixel.

Planet Cube: Edge

Timing and reflexes matter (parrying, dodging)

A fast 2D run-and-gun platformer where you shoot, jump and dash through rooms packed with enemies. Precise platforming and shooting are tightly interwoven.

League of Evil

Timing and reflexes matter (parrying, dodging)

A fast, pixel-art platformer where you play a bionic agent leaping and punching through trap-filled levels. Precise timing and quick retries deliver tongue-in-cheek arcade fun.

Meganoid: Chronicles

Timing and reflexes matter (parrying, dodging)

A brutally tough retro platformer with 100 short levels packed with traps, spikes and fire, which you can then replay in reverse. Precise jumping and memorizing hazards are the core of the experience.

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