Cover of Perfect

Similar games

Games like Perfect

2016 PCPlayStation 9.99 €

A VR escape for unwinding: you visit calm, interactive places like beaches, mountains and northern lights scenes, with no goals or pressure.

What defines Perfect:

  • Cosy, great for unwinding
  • Lavish presentation

The closest matches for Perfect are Catch & Release, Lushfoil Photography Sim and Beyond Blue. Each of these 10 games shares something of what makes Perfect special – the reasons are listed right on each game.

10 games with a similar feel, sorted by match

Show games from the same series

Beyond Blue

Lavish presentation

A calm underwater adventure where you play marine biologist Mirai, studying sea creatures and scanning the deep. It blends a nature-documentary feel with a gentle story, with no combat or pressure.

Slow Roads

Gameplay comes before story

A calming browser-based driving game where you cruise endless procedurally generated country roads with no goals or time pressure. Perfect for unwinding with your own music, shifting scenery and changing times of day.

Ultimate Fishing Simulator

Realistic visuals

A laid-back fishing simulator covering techniques like spinning, float fishing and ground fishing. You catch fish, earn money and gradually upgrade your gear across calm waters.

Trainz Simulator: Murchison 2

Realistic visuals

A detailed Trainz route that merges a narrow-gauge logging railway with a large standard-gauge network. Built on real terrain data, it invites relaxed train driving in the steam-to-diesel transition era.

Kayak VR: Mirage

Lavish presentation

A VR kayaking game where you paddle with believable physics through both realistic and surreal landscapes. Relax in free-ride mode and soak in the scenery, or chase the fastest times in checkpoint races.

Behind Glass: Aquarium Simulator

Realistic visuals

A relaxing aquarium simulator where you design and tend detailed fish tanks full of fish, plants and decorations on your PC. Realistic 3D effects turn your monitor into a living aquarium.

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