Owys is an indie skill-testing game that throws different mechanics at you across its worlds. With online play and a real-time editor, you can try community levels and build your own.
The closest matches for Owys are Celeste Classic, Meganoid: Chronicles and Fly O'Clock. Each of these 10 games shares something of what makes Owys special – the reasons are listed right on each game.
The original tiny platformer made for the PICO-8 fantasy console: you climb a mountain with precise jumps and eight-direction dashes. Short screens and instant restarts make it tough yet compelling.
A brutally tough retro platformer with 100 short levels packed with traps, spikes and fire, which you can then replay in reverse. Precise jumping and memorizing hazards are the core of the experience.
A tiny one-button arcade survival game where you hop between four points on a clock face, dodging the clock hands for as long as you can while chasing leaderboard scores.
An abstract, physics-based platformer without traditional platforms, where you steer a glowing particle wisp through hazards with precision. It blends the punishing feel of Super Meat Boy with the arcade vibe of Geometry Wars.
A retro arcade platformer styled like a lost 1983 cabinet game, built around tough, precise jumping and chasing high scores. Simple controls meet tight timing and light puzzle elements.
A 2D physics-based motorbike game where you use precise weight shifting and throttle control to collect every apple and then reach the flower. Easy to grasp but hard to master, with a dedicated speedrunning community.
A old-school, punishing platformer with unlimited lives and instant restarts. Precise jumps and the rush of finally clearing a level keep you coming back for more.
A precision platformer with over 150 short rooms where your sword doubles as a movement tool to bounce off hazards and surfaces. It tests timing and skill with steadily rising difficulty.
A rhythm-driven platformer where you guide a square through levels with dashes and jumps. Precise timing and quick reflexes are the core of the experience.
A precision pixel-art platformer with no jump button: you move using magnetic powers across more than 150 levels in four worlds, each introducing new mechanics.
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