Cover of Myth II: Soulblighter

Similar games

Games like Myth II: Soulblighter

1998PC

A tactical real-time battle game with no base building: you lead small squads of limited units through brutal missions, using terrain, formations and physics in a grim fantasy war against Soulblighter.

  • Tactical depth
  • A party of several characters
  • Challenging difficulty
  • Deep systems to master

The closest matches for Myth II: Soulblighter are Warhammer: Mark of Chaos, Warhammer: Dark Omen and Kingdom Under Fire: Heroes. Each of these 10 games shares something of what makes Myth II: Soulblighter special – the reasons are listed right on each game.

10 games with a similar feel, sorted by match

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Best match

Warhammer: Mark of Chaos

85 %Match

2006PC

  • Tactical depth
  • Fantasy setting
  • A party of several characters

A real-time strategy game set in the Warhammer Fantasy world, where you command full armies of the Empire, Chaos, Skaven and High Elves in large battles. It stands out for letting you customize units and heroes, including gear and appearance.

Warhammer: Dark Omen

Tactical depth

A real-time tactical battle game set in the Warhammer world, where you lead a mercenary army as Morgan Bernhardt, nurture veteran units across battles and push through a grim campaign.

Iron Danger

Tactical depth

A tactical fantasy RPG inspired by Finnish folklore where you rewind time to plan fights second by second, using fire, traps and the environment creatively to overcome tough encounters.

Icewind Dale

A party of several characters

A classic party-based RPG set in the frozen wilds of the Forgotten Realms, built around combat under Dungeons & Dragons rules with tactical pausing. You create a full band of heroes and fight through a demanding, combat-heavy journey against an ancient evil.

Icewind Dale: Enhanced Edition

A party of several characters

A classic Dungeons & Dragons RPG in the Forgotten Realms built around creating and managing a six-member party. The focus is on dungeon crawling, tough real-time-with-pause battles and deep rules rather than dialogue.

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