Cover of Linger In Shadows

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Games like Linger In Shadows

2008 PlayStation

Linger in Shadows is an experimental piece of interactive digital art from the demoscene, made for the PlayStation Network. It is a short, moody experience built on small interactions rather than a conventional game.

What defines Linger In Shadows:

  • Distinctive, stylised art style
  • Lavish presentation

The closest matches for Linger In Shadows are Kids, Far: Lone Sails and Tengami. Each of these 10 games shares something of what makes Linger In Shadows special – the reasons are listed right on each game.

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Best match

Kids

91 %

2019 PCSteam Deck verified 3.99 € 83 % positive Very positive, 1,934 reviews on Steam

  • Distinctive, stylised art style
  • Accessible and relaxed
  • Linear, curated structure

A short, abstract interactive animation in a minimalist black-and-white style where you move with or against a crowd until everyone is gone. It is more an artistic experience about conformity and individuality than a traditional game.

Far: Lone Sails

Lavish presentation

You drive a sail-powered land vessel across a dried-up seabed, keeping it running through upkeep, fuel and light puzzles. Without any dialogue, it tells a melancholic, atmospheric journey through the remains of a fallen civilization.

Tengami

Lavish presentation

A calm adventure set in a pop-up book world inspired by traditional Japanese paper crafts, where you fold and slide the scenery to solve puzzles. Its standout qualities are the striking visuals and meditative mood.

A Memoir Blue

Lavish presentation

A short, poetic journey through swimmer Miriam's memories of her mother, told with a blend of 3D animation and hand-drawn art. Dreamlike, tactile interactions and emotion take priority over challenge.

The Mooseman

Pure single-player experience

A short, atmospheric puzzle platformer in which you guide a moose-headed man through the three worlds of Finno-Ugric mythology. Its art draws on ancient ornaments and artefacts, and the puzzles revolve around shifting between worlds.

The Unfinished Swan

Lavish presentation

You splatter paint across a blank white world to reveal shapes and spaces as you chase a swan through a surreal storybook kingdom. A short, inventive, fairy-tale experience built on discovery rather than combat.

Cloud Gardens

Pure single-player experience

You plant seeds in abandoned, decaying dioramas and let nature reclaim the scrap and concrete. A calm, meditative game with a goal-free sandbox mode and gentle objectives.

The Graveyard

Pure single-player experience

A very short art game in which you guide an old woman through a cemetery, sit on a bench and listen to a song. It feels like a walkable painting about mortality, with the chance that she dies during the visit.

Kid A Mnesia Exhibition

Lavish presentation

A walkable, surreal art installation built around Radiohead's Kid A and Amnesiac. You wander without combat or pressure through strange spaces filled with artwork and music, making it an atmospheric experience more than a traditional game.

Fractured Minds

Linear, curated structure

A short, artistic game about anxiety and mental health that turns states like isolation and panic into symbolic experiences across six atmospheric chapters. Made by a 17-year-old developer, it aims to build understanding of mental illness.

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