A city-building survival sim in a flooded world: you grow a settlement around a lighthouse, manage scarce resources and make moral decisions that decide the survivors' fate.
A post-apocalyptic colony survival sim where you build huge floating ocean cities using physics-based 3D construction. Resource management, supply chains and tough political decisions decide whether your people survive.
A society-management strategy game in a frozen world where you lead a growing city through factional politics, moral dilemmas and scarce resources. Every decision about laws and expansion has tangible consequences for your people.
As the leader of a small band of survivors, you manage resources, send companions out to scout, and keep them alive for 30 days in a snowbound world after an asteroid strike. Every day forces tough trade-offs between food, warmth and morale.
A vertical survival city builder where you grow a settlement on a giant tree and defend it against the Fog. Limited space, scarce resources and tough moral decisions drive the experience.
Lead the last city on a frozen, steam-powered Earth, juggling heat, coal and food while signing laws that test your morals. A bleak, tense city-builder where survival constantly clashes with humanity.
A first-person adventure that mixes survival, crafting and building with economic strategy and a narrative thread. Little is known about the game, so this rating relies mainly on the provided description.
Papers, Please meets the zombie apocalypse: you screen survivors at the last checkpoint and decide whether to admit, quarantine, or eliminate them. Between inspections you expand your base and defend against hordes.
Instead of soldiers, you guide a group of civilians through a besieged city, maintaining your shelter by day and scavenging dangerous ruins by night. Harsh moral dilemmas between survival and humanity make it a haunting, unforgettable experience.
A grand strategy role-playing game where you steer a medieval dynasty across generations through marriage, scheming, diplomacy and war. Characters, chance and power struggles constantly produce your own emergent, often chaotic stories.
Guide a band of survivors through a zombie-ravaged 1980s Texas city, scavenging, crafting and sneaking from refuge to refuge. Resource management and decisions about your group keep the pressure constant.
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