Cover of Descent: Road to Legend

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Games like Descent: Road to Legend

2016 PC free 89 % positive Very positive, 395 reviews on Steam

This companion app for the Descent board game takes over the overlord role and controls the monsters, letting a hero party tackle dungeons cooperatively without a human game master. Between fights you level up your heroes across a running campaign.

What defines Descent: Road to Legend:

  • Turn-based combat
  • A party of several characters
  • Fantasy setting
  • Tactical depth

The closest matches for Descent: Road to Legend are Solasta: Crown of the Magister, Zoria: Age of Shattering and Conclave. Each of these 10 games shares something of what makes Descent: Road to Legend special – the reasons are listed right on each game.

10 games with a similar feel, sorted by match

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Best match

Solasta: Crown of the Magister

96 %

2020 PCPlayStationXboxSteam Deck playable 29.99 € 87 % positive Very positive, 20,393 reviews on Steam

  • Turn-based combat
  • A party of several characters
  • Tactical depth

A turn-based tactical RPG that faithfully adapts Dungeons & Dragons 5e rules. You build your own party and use terrain, lighting and elevation to win fights in dungeons and ruins.

Conclave

Fantasy setting

A fantasy RPG modeled on classic tabletop campaigns with turn-based combat. You can play solo or with up to four players, either together in real time or taking turns at your own pace.

Unsung Story

Turn-based combat

A tactical RPG in the vein of Final Fantasy Tactics where spells are sung as songs. You lead a squad through grid-based turn-based battles, trying to change the fate of the war-torn land of Lasfaria.

Dark Deity

Turn-based combat

A Fire Emblem-style turn-based tactics RPG where you lead a large roster of heroes across grid battlefields, build bonds between characters, and power them up with potent artifacts.

Gloomhaven

Turn-based combat

A digital take on the board game where you lead a mercenary squad through turn-based dungeon battles driven by hand of ability cards instead of dice. Careful planning and card resource management turn every fight into a tactical puzzle.

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