Cover of Art of Fighting

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Games like Art of Fighting

1992 PCPlayStationXboxNintendo Switch

A classic 1992 SNK fighting game in which Ryo and Robert set out to rescue Yuri from Mr. Big. It stands out for its huge sprites, a spirit gauge that drains with special moves, and desperation attacks.

What defines Art of Fighting:

  • Timing and reflexes matter (parrying, dodging)
  • Challenging difficulty
  • Action-packed real-time combat
  • Co-op or multiplayer

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Real Bout Fatal Fury 2: The Newcomers

98 %

1998 PC

  • Timing and reflexes matter (parrying, dodging)
  • Co-op or multiplayer
  • Challenging difficulty

A 2D arcade fighter from SNK where you shift between a main line and a sway line to dodge attacks. Matches rely on precise timing and duels against friends or the AI.

Fatal Fury 3: Road to the Final Victory

Action-packed real-time combat

A classic SNK 2D arcade fighter where duels play out across multiple depth lanes. Stepping between lanes lets you dodge attacks and throws, setting it apart from most of its genre peers.

Real Bout Fatal Fury

Timing and reflexes matter (parrying, dodging)

A classic SNK 2D fighter that builds on Fatal Fury with a plane-switching system between foreground and background lanes. Precise inputs and duels against friends or the CPU are the core of the experience.

SNK vs. Capcom: SVC Chaos

Action-packed real-time combat

A fast 2D crossover fighter pitting SNK and Capcom characters against each other using King of Fighters-style controls. With no groove system or air guard, it focuses on quick, direct matches with a three-level super meter.

Fatal Fury

Action-packed real-time combat

A classic 1991 SNK fighting game following Terry Bogard's fight against crime lord Geese Howard. Its standout feature is the two-plane system that lets fighters shift between foreground and background lanes.

Fatal Fury Special

Timing and reflexes matter (parrying, dodging)

A classic 2D arcade fighter from SNK featuring 15 characters from the Fatal Fury series, including Geese Howard and Wolfgang Krauser. It focuses on precise inputs, special moves and head-to-head duels against friends.

The King of Fighters 2000

Action-packed real-time combat

A classic 2D arcade fighter from SNK where you pick a team of fighters and call in strikers for support. Fast matches, combos and precise inputs take center stage, with the story serving only as a backdrop.

The King of Fighters 2001

Action-packed real-time combat

A classic 2D arcade fighter from the KOF series with 3-on-3 team battles and a customizable Striker system where assist characters support your fights. It wraps up the Nests saga with precise, fast-paced combat.

The King of Fighters '95

Timing and reflexes matter (parrying, dodging)

A classic 2D SNK arcade fighter where you assemble a three-fighter team and battle in team-versus matches. Precise inputs and combos are the focus, and it shines in head-to-head play.

The King of Fighters XII

Timing and reflexes matter (parrying, dodging)

A 2D fighting game built around 3-on-3 team battles, rebuilt for the series' 15th anniversary with hand-drawn HD sprites and a streamlined battle system. It focuses on precise inputs and head-to-head duels rather than story.

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